ルーンナイト


Description
戦士は中重量級武器を使用する。Agiが低いが、攻撃はとても強力。
近距離・物理・攻守兼用
Auto Berserk
Level Cast Time CD SP Description
1 0 0 When self HP is < 30% , auto attacks has a + 10% chance to deal critical damage. Also, reduces Def provided by gears for self by 10%
2 0 0 When self HP is < 30% , auto attacks has a + 20% chance to deal critical damage. Also, reduces Def provided by gears for self by 15%
3 0 0 When self HP is < 30% , auto attacks has a + 30% chance to deal critical damage. Also, reduces Def provided by gears for self by 20%
4 0 0 When self HP is < 30% , auto attacks has a + 40% chance to deal critical damage. Also, reduces Def provided by gears for self by 25%
5 0 0 When self HP is < 30% , auto attacks has a + 50% chance to deal critical damage. Also, reduces Def provided by gears for self by 30%
6 0 0 When self HP is < 30% , auto attacks has a + 60% chance to deal critical damage. Also, reduces Def provided by gears for self by 35%
7 0 0 When self HP is < 30% , auto attacks has a + 70% chance to deal critical damage. Also, reduces Def provided by gears for self by 40%
8 0 0 When self HP is < 30% , auto attacks has a + 80% chance to deal critical damage. Also, reduces Def provided by gears for self by 45%
9 0 0 When self HP is < 30% , auto attacks has a + 90% chance to deal critical damage. Also, reduces Def provided by gears for self by 50%
10 0 0 When self HP is < 30% , auto attacks has a + 100% chance to deal critical damage. Also, reduces Def provided by gears for self by 55%
Deepen Damage
Level Cast Time CD SP Description
1 0 0 Using spear skills marks the target that stacks up to 5 times for 10s. Rune Knight’s spear skills deals extra damage to marked enemies. Each stack increases damage dealt by 3%
2 0 0 Using spear skills marks the target that stacks up to 5 times for 10s. Rune Knight’s spear skills deals extra damage to marked enemies. Each stack increases damage dealt by 4%
3 0 0 Using spear skills marks the target that stacks up to 5 times for 10s. Rune Knight’s spear skills deals extra damage to marked enemies. Each stack increases damage dealt by 5%
4 0 0 Using spear skills marks the target that stacks up to 5 times for 10s. Rune Knight’s spear skills deals extra damage to marked enemies. Each stack increases damage dealt by 6%
5 0 0 Using spear skills marks the target that stacks up to 5 times for 10s. Rune Knight’s spear skills deals extra damage to marked enemies. Each stack increases damage dealt by 7%
6 0 0 Spear skills will mark enemy units, the mark can stack up to 5 times max and lasts for 10 sec. Enemies marked by Rune Knight Spear Skills will receive extra Dmg. Each mark stack increases Dmg by an extra 7%,each Mark stack reduces Def of targets by an extra 1%
7 0 0 Spear skills will mark enemy units, the mark can stack up to 5 times max and lasts for 10 sec. Enemies marked by Rune Knight Spear Skills will receive extra Dmg. Each mark stack increases Dmg by an extra 7%,each Mark stack reduces Def of targets by an extra 2%
8 0 0 Spear skills will mark enemy units, the mark can stack up to 5 times max and lasts for 10 sec. Enemies marked by Rune Knight Spear Skills will receive extra Dmg. Each mark stack increases Dmg by an extra 7%,each Mark stack reduces Def of targets by an extra 3%
9 0 0 Spear skills will mark enemy units, the mark can stack up to 5 times max and lasts for 10 sec. Enemies marked by Rune Knight Spear Skills will receive extra Dmg. Each mark stack increases Dmg by an extra 7%,each Mark stack reduces Def of targets by an extra 4%
10 0 0 Spear skills will mark enemy units, the mark can stack up to 5 times max and lasts for 10 sec. Enemies marked by Rune Knight Spear Skills will receive extra Dmg. Each mark stack increases Dmg by an extra 7%,each Mark stack reduces Def of targets by an extra 5%
Dragon Breath
Level Cast Time CD SP Description
1 0 4 30 Applies Burning status to reduce all enemies’ HP by 10 every sec and their speed by 40% for a while. The higher the caster’s INT, the higher the damage.
2 0 4 35 Applies Burning status to reduce all enemies’ HP by 15 every sec and their speed by 40% for a while. The higher the caster’s INT, the higher the damage.
3 0 4 40 Applies Burning status to reduce all enemies’ HP by 20 every sec and their speed by 40% for a while. The higher the caster’s INT, the higher the damage.
4 0 4 45 Applies Burning status to reduce all enemies’ HP by 25 every sec and their speed by 40% for a while. The higher the caster’s INT, the higher the damage.
5 0 4 50 Applies Burning status to reduce all enemies’ HP by 30 every sec and their speed by 40% for a while. The higher the caster’s INT, the higher the damage.
6 0 4 55 Applies Burning status to reduce all enemies’ HP by 35 every sec and their speed by 40% for a while. The higher the caster’s INT, the higher the damage.
7 0 4 60 Applies Burning status to reduce all enemies’ HP by 40 every sec and their speed by 40% for a while. The higher the caster’s INT, the higher the damage.
8 0 4 65 Applies Burning status to reduce all enemies’ HP by 45 every sec and their speed by 40% for a while. The higher the caster’s INT, the higher the damage.
9 0 4 70 Applies Burning status to reduce all enemies’ HP by 50 every sec and their speed by 40% for a while. The higher the caster’s INT, the higher the damage.
10 0 4 75 Applies Burning status to reduce all enemies’ HP by 55 every sec and their speed by 40% for a while. The higher the caster’s INT, the higher the damage.
1 2 2 24 Order the dragon to breathe fire, dealing (Atk + M.Atk) * 710% fire Physical Dmg to enemies in range. Enemies hit by the hellishly hot dragon breathe have a 10% chance to burn. HP Alight status increases damage by 20%. Every 10 VIT increases damage by 1%
2 2 2 26 Order the dragon to breathe fire, dealing (Atk + M.Atk) * 760% fire Physical Dmg to enemies in range. Enemies hit by the hellishly hot dragon breathe have a 20% chance to burn. HP Alight status increases damage by 20%. Every 10 VIT increases damage by 1%
3 2 2 28 Order the dragon to breathe fire, dealing (Atk + M.Atk) * 810% fire Physical Dmg to enemies in range. Enemies hit by the hellishly hot dragon breathe have a 30% chance to burn. HP Alight status increases damage by 20%. Every 10 VIT increases damage by 1%
4 2 2 30 Order the dragon to breathe fire, dealing (Atk + M.Atk) * 860% fire Physical Dmg to enemies in range. Enemies hit by the hellishly hot dragon breathe have a 40% chance to burn. HP Alight status increases damage by 20%. Every 10 VIT increases damage by 1%
5 2 2 32 Order the dragon to breathe fire, dealing (Atk + M.Atk) * 910% fire Physical Dmg to enemies in range. Enemies hit by the hellishly hot dragon breathe have a 50% chance to burn. HP Alight status increases damage by 20%. Every 10 VIT increases damage by 1%
6 2 2 34 Order the dragon to breathe fire, dealing (Atk + M.Atk) * 960% fire Physical Dmg to enemies in range. Enemies hit by the hellishly hot dragon breathe have a 60% chance to burn. HP Alight status increases damage by 20%. Every 10 VIT increases damage by 1%
7 2 2 36 Order the dragon to breathe fire, dealing (Atk + M.Atk) * 1010% fire Physical Dmg to enemies in range. Enemies hit by the hellishly hot dragon breathe have a 70% chance to burn. HP Alight status increases damage by 20%. Every 10 VIT increases damage by 1%
8 2 2 38 Order the dragon to breathe fire, dealing (Atk + M.Atk) * 1060% fire Physical Dmg to enemies in range. Enemies hit by the hellishly hot dragon breathe have a 80% chance to burn. HP Alight status increases damage by 20%. Every 10 VIT increases damage by 1%
9 2 2 40 Order the dragon to breathe fire, dealing (Atk + M.Atk) * 1110% fire Physical Dmg to enemies in range. Enemies hit by the hellishly hot dragon breathe have a 90% chance to burn. HP Alight status increases damage by 20%. Every 10 VIT increases damage by 1%
10 2 2 42 Order the dragon to breathe fire, dealing (Atk + M.Atk) * 1160% fire Physical Dmg to enemies in range. Enemies hit by the hellishly hot dragon breathe have a 100% chance to burn. HP Alight status increases damage by 20%. Every 10 VIT increases damage by 1%
Dragon Howling
Level Cast Time CD SP Description
1 0 4 70 Makes the target fear for 3 sec, increasing its chance to take critical damage by 30%
2 0 4 70 Makes the target fear for 4 sec, increasing its chance to take critical damage by 30%
3 0 4 70 Makes the target fear for 5 sec, increasing its chance to take critical damage by 30%
4 0 4 70 Makes the target fear for 6 sec, increasing its chance to take critical damage by 30%
5 0 4 70 Makes the target fear for 7 sec, increasing its chance to take critical damage by 30%
6 0 4 70 Makes the target fear for 8 sec, increasing its chance to take critical damage by 30%
7 0 4 70 Makes the target fear for 9 sec, increasing its chance to take critical damage by 30%
8 0 4 70 Makes the target fear for 10 sec, increasing its chance to take critical damage by 30%
9 0 4 70 Makes the target fear for 11 sec, increasing its chance to take critical damage by 30%
10 0 4 70 Makes the target fear for 12 sec, increasing its chance to take critical damage by 30%
1 0 1.5 21 The dragon roars with a 40% chance to fear up to 8 nearby enemy units with in a 3-meter radius for 3s
2 0 1.5 23 The dragon roars with a 55% chance to fear up to 8 nearby enemy units with in a 3-meter radius for 3s
3 0 1.5 25 The dragon roars with a 70% chance to fear up to 8 nearby enemy units with in a 3-meter radius for 3s
4 0 1.5 27 The dragon roars with a 85% chance to fear up to 8 nearby enemy units with in a 3-meter radius for 3s
5 0 1.5 29 The dragon roars with a 100% chance to fear up to 8 nearby enemy units with in a 3-meter radius for 3s
6 0 1.5 31 The dragon roars with a 100% chance of causing Fear to up to 8 enemy units within a 3m range and reduces Movement Speed by 12% , Def by 12% & M.Def by 12% for 3 sec
7 0 1.5 33 The dragon roars with a 100% chance of causing Fear to up to 8 enemy units within a 3m range and reduces Movement Speed by 14% , Def by 14% & M.Def by 14% for 3 sec
8 0 1.5 35 The dragon roars with a 100% chance of causing Fear to up to 8 enemy units within a 3m range and reduces Movement Speed by 16% , Def by 16% & M.Def by 16% for 3 sec
9 0 1.5 37 The dragon roars with a 100% chance of causing Fear to up to 8 enemy units within a 3m range and reduces Movement Speed by 18% , Def by 18% & M.Def by 18% for 3 sec
10 0 1.5 39 The dragon roars with a 100% chance of causing Fear to up to 8 enemy units within a 3m range and reduces Movement Speed by 20% , Def by 20% & M.Def by 20% for 3 sec
Dragon Training
Level Cast Time CD SP Description
1 0 0 Could ride a dragon. Gains 10 Atk while riding a dragon
2 0 0 Could ride a dragon. Gains 15 Atk while riding a dragon
3 0 0 Could ride a dragon. Gains 20 Atk while riding a dragon
4 0 0 Could ride a dragon. Gains 25 Atk while riding a dragon
5 0 0 Could ride a dragon. Gains 30 Atk while riding a dragon
6 0 0 Could ride a dragon. Gains 35 Atk while riding a dragon
7 0 0 Could ride a dragon. Gains 40 Atk while riding a dragon
8 0 0 Could ride a dragon. Gains 45 Atk while riding a dragon
9 0 0 Could ride a dragon. Gains 50 Atk while riding a dragon
10 0 0 Could ride a dragon. Gains 55 Atk while riding a dragon
1 0 0 Can mount dragons after learning. Increases Atk Spd by 2% when riding a dragon. Increases Dragon Breath damage by 5% . When the Rune Knight with a spear equipped is riding a dragon, increases 20% of modifier effects against monsters of any size, up to 100%
2 0 0 Can mount dragons after learning. Increases Atk Spd by 4% when riding a dragon. Increases Dragon Breath damage by 10% . When the Rune Knight with a spear equipped is riding a dragon, increases 40% of modifier effects against monsters of any size, up to 100%
3 0 0 Can mount dragons after learning. Increases Atk Spd by 6% when riding a dragon. Increases Dragon Breath damage by 15% . When the Rune Knight with a spear equipped is riding a dragon, increases 60% of modifier effects against monsters of any size, up to 100%
4 0 0 Can mount dragons after learning. Increases Atk Spd by 8% when riding a dragon. Increases Dragon Breath damage by 20% . When the Rune Knight with a spear equipped is riding a dragon, increases 80% of modifier effects against monsters of any size, up to 100%
5 0 0 Can mount dragons after learning. Increases Atk Spd by 10% when riding a dragon. Increases Dragon Breath damage by 25% . When the Rune Knight with a spear equipped is riding a dragon, increases 100% of modifier effects against monsters of any size, up to 100%
Dragon's Water Breath
Level Cast Time CD SP Description
1 0 4 50 Applies Burning status to all enemies and slows them for 5 sec. The higher the caster’s Int, the higher the damage. Magnum Break also increase skill damage.
2 0 4 50 Applies Burning status to all enemies and slows them for 7 sec. The higher the caster’s Int, the higher the damage. Magnum Break also increase skill damage.
3 0 4 50 Applies Burning status to all enemies and slows them for 9 sec. The higher the caster’s Int, the higher the damage. Magnum Break also increase skill damage.
4 0 4 50 Applies Burning status to all enemies and slows them for 11 sec. The higher the caster’s Int, the higher the damage. Magnum Break also increase skill damage.
5 0 4 50 Applies Burning status to all enemies and slows them for 13 sec. The higher the caster’s Int, the higher the damage. Magnum Break also increase skill damage.
6 0 4 50 Applies Burning status to all enemies and slows them for 15 sec. The higher the caster’s Int, the higher the damage. Magnum Break also increase skill damage.
7 0 4 50 Applies Burning status to all enemies and slows them for 17 sec. The higher the caster’s Int, the higher the damage. Magnum Break also increase skill damage.
8 0 4 50 Applies Burning status to all enemies and slows them for 19 sec. The higher the caster’s Int, the higher the damage. Magnum Break also increase skill damage.
9 0 4 50 Applies Burning status to all enemies and slows them for 21 sec. The higher the caster’s Int, the higher the damage. Magnum Break also increase skill damage.
10 0 4 50 Applies Burning status to all enemies and slows them for 23 sec. The higher the caster’s Int, the higher the damage. Magnum Break also increase skill damage.
1 2 2 24 Make the dragon breathe frost, dealing Water Physical Damage equivalent to (Atk + M.Atk)* 710% to enemies within range. Enemies hit by the dragon breath have a 10% chance of being inflicted with Frozen status for 5 sec,DMG is increased by 20%when inflicted with HP Alight status,every own 10 VIT will increase Dmg by 1%
2 2 2 26 Make the dragon breathe frost, dealing Water Physical Damage equivalent to (Atk + M.Atk)* 760% to enemies within range. Enemies hit by the dragon breath have a 20% chance of being inflicted with Frozen status for 5 sec,DMG is increased by 20%when inflicted with HP Alight status,every own 10 VIT will increase Dmg by 1%
3 2 2 28 Make the dragon breathe frost, dealing Water Physical Damage equivalent to (Atk + M.Atk)* 810% to enemies within range. Enemies hit by the dragon breath have a 30% chance of being inflicted with Frozen status for 5 sec,DMG is increased by 20%when inflicted with HP Alight status,every own 10 VIT will increase Dmg by 1%
4 2 2 30 Make the dragon breathe frost, dealing Water Physical Damage equivalent to (Atk + M.Atk)* 860% to enemies within range. Enemies hit by the dragon breath have a 40% chance of being inflicted with Frozen status for 5 sec,DMG is increased by 20%when inflicted with HP Alight status,every own 10 VIT will increase Dmg by 1%
5 2 2 32 Make the dragon breathe frost, dealing Water Physical Damage equivalent to (Atk + M.Atk)* 910% to enemies within range. Enemies hit by the dragon breath have a 50% chance of being inflicted with Frozen status for 5 sec,DMG is increased by 20%when inflicted with HP Alight status,every own 10 VIT will increase Dmg by 1%
6 2 2 34 Make the dragon breathe frost, dealing Water Physical Damage equivalent to (Atk + M.Atk)* 960% to enemies within range. Enemies hit by the dragon breath have a 60% chance of being inflicted with Frozen status for 5 sec,DMG is increased by 20%when inflicted with HP Alight status,every own 10 VIT will increase Dmg by 1%
7 2 2 36 Make the dragon breathe frost, dealing Water Physical Damage equivalent to (Atk + M.Atk)* 1010% to enemies within range. Enemies hit by the dragon breath have a 70% chance of being inflicted with Frozen status for 5 sec,DMG is increased by 20%when inflicted with HP Alight status,every own 10 VIT will increase Dmg by 1%
8 2 2 38 Make the dragon breathe frost, dealing Water Physical Damage equivalent to (Atk + M.Atk)* 1060% to enemies within range. Enemies hit by the dragon breath have a 80% chance of being inflicted with Frozen status for 5 sec,DMG is increased by 20%when inflicted with HP Alight status,every own 10 VIT will increase Dmg by 1%
9 2 2 40 Make the dragon breathe frost, dealing Water Physical Damage equivalent to (Atk + M.Atk)* 1110% to enemies within range. Enemies hit by the dragon breath have a 90% chance of being inflicted with Frozen status for 5 sec,DMG is increased by 20%when inflicted with HP Alight status,every own 10 VIT will increase Dmg by 1%
10 2 2 42 Make the dragon breathe frost, dealing Water Physical Damage equivalent to (Atk + M.Atk)* 1160% to enemies within range. Enemies hit by the dragon breath have a 100% chance of being inflicted with Frozen status for 5 sec,DMG is increased by 20%when inflicted with HP Alight status,every own 10 VIT will increase Dmg by 1%
Dragon’s Protection
Level Cast Time CD SP Description
1 0 0 While riding a dragon, increases Fire Dmg by 1% and reduces fire damage taken by 2%
2 0 0 While riding a dragon, increases Fire Dmg by 2% and reduces fire damage taken by 4%
3 0 0 While riding a dragon, increases Fire Dmg by 3% and reduces fire damage taken by 6%
4 0 0 While riding a dragon, increases Fire Dmg by 4% and reduces fire damage taken by 8%
5 0 0 While riding a dragon, increases Fire Dmg by 5% and reduces fire damage taken by 10%
6 0 0 When riding Dragons, increase own Fire Element Dmg by 5% & reduce Fire damage received by 10%, and increase own Water Element Dmg by 1% & increase Water Damage reduction by 2%
7 0 0 When riding Dragons, increase own Fire Element Dmg by 5% & reduce Fire damage received by 10%, and increase own Water Element Dmg by 2% & increase Water Damage reduction by 4%
8 0 0 When riding Dragons, increase own Fire Element Dmg by 5% & reduce Fire damage received by 10%, and increase own Water Element Dmg by 3% & increase Water Damage reduction by 6%
9 0 0 When riding Dragons, increase own Fire Element Dmg by 5% & reduce Fire damage received by 10%, and increase own Water Element Dmg by 4% & increase Water Damage reduction by 8%
10 0 0 When riding Dragons, increase own Fire Element Dmg by 5% & reduce Fire damage received by 10%, and increase own Water Element Dmg by 5% & increase Water Damage reduction by 10%
Enchant Blade
Level Cast Time CD SP Description
1 0 1 80 Imbue the weapon with magic. For the next 90 s, Rune Knight’s Auto Attacks and Bashes will also deal 10% of M.Atk damage
2 0 1 80 Imbue the weapon with magic. For the next 100 s, Rune Knight’s Auto Attacks and Bashes will also deal 20% of M.Atk damage
3 0 1 80 Imbue the weapon with magic. For the next 110 s, Rune Knight’s Auto Attacks and Bashes will also deal 30% of M.Atk damage
4 0 1 80 Imbue the weapon with magic. For the next 120 s, Rune Knight’s Auto Attacks and Bashes will also deal 40% of M.Atk damage
5 0 1 80 Imbue the weapon with magic. For the next 130 s, Rune Knight’s Auto Attacks and Bashes will also deal 50% of M.Atk damage
6 0 1 80 Imbue the weapon with magic. For the next 140 s, Rune Knight’s Auto Attacks and Bashes will also deal 60% of M.Atk damage
7 0 1 80 Imbue the weapon with magic. For the next 150 s, Rune Knight’s Auto Attacks and Bashes will also deal 70% of M.Atk damage
8 0 1 80 Imbue the weapon with magic. For the next 160 s, Rune Knight’s Auto Attacks and Bashes will also deal 80% of M.Atk damage
9 0 1 80 Imbue the weapon with magic. For the next 170 s, Rune Knight’s Auto Attacks and Bashes will also deal 90% of M.Atk damage
10 0 1 80 Imbue the weapon with magic. For the next 180 s, Rune Knight’s Auto Attacks and Bashes will also deal 100% of M.Atk damage
Hundred Spears
Level Cast Time CD SP Description
1 0 4 45 Deals 110% Dmg and 20 bonus to an enemy and reduce its healing by 50% . If the target is stunned, deals more damage
2 0 4 45 Deals 120% Dmg and 40 bonus to an enemy and reduce its healing by 50% . If the target is stunned, deals more damage
3 0 4 45 Deals 130% Dmg and 60 bonus to an enemy and reduce its healing by 50% . If the target is stunned, deals more damage
4 0 4 45 Deals 140% Dmg and 80 bonus to an enemy and reduce its healing by 50% . If the target is stunned, deals more damage
5 0 4 45 Deals 150% Dmg and 100 bonus to an enemy and reduce its healing by 50% . If the target is stunned, deals more damage
6 0 4 45 Deals 160% Dmg and 120 bonus to an enemy and reduce its healing by 50% . If the target is stunned, deals more damage
7 0 4 45 Deals 170% Dmg and 140 bonus to an enemy and reduce its healing by 50% . If the target is stunned, deals more damage
8 0 4 45 Deals 180% Dmg and 160 bonus to an enemy and reduce its healing by 50% . If the target is stunned, deals more damage
9 0 4 45 Deals 190% Dmg and 180 bonus to an enemy and reduce its healing by 50% . If the target is stunned, deals more damage
10 0 4 45 Deals 200% Dmg and 200 bonus to an enemy and reduce its healing by 50% . If the target is stunned, deals more damage
1 0 1.5 36 Stabs the target in quick succession, dealing (Atk 720% ) Dmg to an enemy. Has a 12% chance to trigger [Spiral Pierce] Lv.20
2 0 1.5 37 Stabs the target in quick succession, dealing (Atk 780% ) Dmg to an enemy. Has a 14% chance to trigger [Spiral Pierce] Lv.20
3 0 1.5 38 Stabs the target in quick succession, dealing (Atk 840% ) Dmg to an enemy. Has a 16% chance to trigger [Spiral Pierce] Lv.20
4 0 1.5 39 Stabs the target in quick succession, dealing (Atk 900% ) Dmg to an enemy. Has a 18% chance to trigger [Spiral Pierce] Lv.20
5 0 1.5 40 Stabs the target in quick succession, dealing (Atk 960% ) Dmg to an enemy. Has a 20% chance to trigger [Spiral Pierce] Lv.20
6 0 1.5 41 Stabs the target in quick succession, dealing (Atk 1020% ) Dmg to an enemy. Has a 22% chance to trigger [Spiral Pierce] Lv.20
7 0 1.5 42 Stabs the target in quick succession, dealing (Atk 1080% ) Dmg to an enemy. Has a 24% chance to trigger [Spiral Pierce] Lv.20
8 0 1.5 43 Stabs the target in quick succession, dealing (Atk 1140% ) Dmg to an enemy. Has a 26% chance to trigger [Spiral Pierce] Lv.20
9 0 1.5 44 Stabs the target in quick succession, dealing (Atk 1200% ) Dmg to an enemy. Has a 28% chance to trigger [Spiral Pierce] Lv.20
10 0 1.5 45 Stabs the target in quick succession, dealing (Atk 1260% ) Dmg to an enemy. Has a 30% chance to trigger [Spiral Pierce] Lv.20
Magic Insight
Level Cast Time CD SP Description
1 0 0 Rune Knight could turn 1 INT into 1 Str
2 0 0 Rune Knight could turn 1 INT into 1.5 Str
3 0 0 Rune Knight could turn 1 INT into 2 Str
4 0 0 Rune Knight could turn 1 INT into 2.5 Str
5 0 0 Rune Knight could turn 1 INT into 3 Str
6 0 0 Rune Knight could turn 1 INT into 3.5 Str
7 0 0 Rune Knight could turn 1 INT into 4 Str
8 0 0 Rune Knight could turn 1 INT into 4.5 Str
9 0 0 Rune Knight could turn 1 INT into 5 Str
10 0 0 Rune Knight could turn 1 INT into 5.5 Str
Phantom Thrust
Level Cast Time CD SP Description
1 2 1 21 Attacks an enemy in the distance and pulls it close, dealing Atk 500% damage. Requires a spear class weapon
2 2 1 23 Attacks an enemy in the distance and pulls it close, dealing Atk 540% damage. Requires a spear class weapon
3 2 1 25 Attacks an enemy in the distance and pulls it close, dealing Atk 580% damage. Requires a spear class weapon
4 2 1 27 Attacks an enemy in the distance and pulls it close, dealing Atk 620% damage. Requires a spear class weapon
5 2 1 29 Attacks an enemy in the distance and pulls it close, dealing Atk 660% damage. Requires a spear class weapon
6 2 1 31 Attacks an enemy in the distance and pulls it close, dealing Atk 700% damage. Requires a spear class weapon
7 2 1 33 Attacks an enemy in the distance and pulls it close, dealing Atk 740% damage. Requires a spear class weapon
8 2 1 35 Attacks an enemy in the distance and pulls it close, dealing Atk 780% damage. Requires a spear class weapon
9 2 1 37 Attacks an enemy in the distance and pulls it close, dealing Atk 820% damage. Requires a spear class weapon
10 2 1 39 Attacks an enemy in the distance and pulls it close, dealing Atk 860% damage. Requires a spear class weapon
Power of Rune
Level Cast Time CD SP Description
1 0 0 Increases Rune Knight’s M.Atk by 10 for 60 s every time a runestone is used, stacking up to 3 times
2 0 0 Increases Rune Knight’s M.Atk by 20 for 60 s every time a runestone is used, stacking up to 3 times
3 0 0 Increases Rune Knight’s M.Atk by 30 for 60 s every time a runestone is used, stacking up to 3 times
4 0 0 Increases Rune Knight’s M.Atk by 40 for 60 s every time a runestone is used, stacking up to 3 times
5 0 0 Increases Rune Knight’s M.Atk by 50 for 60 s every time a runestone is used, stacking up to 3 times
6 0 0 Increases Rune Knight’s M.Atk by 60 for 60 s every time a runestone is used, stacking up to 3 times
7 0 0 Increases Rune Knight’s M.Atk by 70 for 60 s every time a runestone is used, stacking up to 3 times
8 0 0 Increases Rune Knight’s M.Atk by 80 for 60 s every time a runestone is used, stacking up to 3 times
9 0 0 Increases Rune Knight’s M.Atk by 90 for 60 s every time a runestone is used, stacking up to 3 times
10 0 0 Increases Rune Knight’s M.Atk by 100 for 60 s every time a runestone is used, stacking up to 3 times
Powerful Strike
Level Cast Time CD SP Description
1 0 0 Increases bonus damage of Spiral Pierce, Hundred Spears and Pierce by 10%
2 0 0 Increases bonus damage of Spiral Pierce, Hundred Spears and Pierce by 15%
3 0 0 Increases bonus damage of Spiral Pierce, Hundred Spears and Pierce by 20%
4 0 0 Increases bonus damage of Spiral Pierce, Hundred Spears and Pierce by 25%
5 0 0 Increases bonus damage of Spiral Pierce, Hundred Spears and Pierce by 30%
6 0 0 Increases bonus damage of Spiral Pierce, Hundred Spears and Pierce by 35%
7 0 0 Increases bonus damage of Spiral Pierce, Hundred Spears and Pierce by 40%
8 0 0 Increases bonus damage of Spiral Pierce, Hundred Spears and Pierce by 45%
9 0 0 Increases bonus damage of Spiral Pierce, Hundred Spears and Pierce by 50%
10 0 0 Increases bonus damage of Spiral Pierce, Hundred Spears and Pierce by 55%
Rune Mastery
Level Cast Time CD SP Description
1 0 0 Learning it allows you to craft various runestones. Each level of Rune Mastery increases chance of success by 10% which is also increased by INT and STR. Allows you to craft Runstone Turisus, Isia, Hagalas, Urj, Nosiege and Verkana
2 0 0 Learning it allows you to craft various runestones. Each level of Rune Mastery increases chance of success by 20% which is also increased by INT and STR. Allows you to craft Runstone Turisus, Isia, Hagalas, Urj, Nosiege and Verkana
3 0 0 Learning it allows you to craft various runestones. Each level of Rune Mastery increases chance of success by 30% which is also increased by INT and STR. Allows you to craft Runstone Turisus, Isia, Hagalas, Urj, Nosiege and Verkana
4 0 0 Learning it allows you to craft various runestones. Each level of Rune Mastery increases chance of success by 40% which is also increased by INT and STR. Allows you to craft Runstone Turisus, Isia, Hagalas, Urj, Nosiege and Verkana
5 0 0 Learning it allows you to craft various runestones. Each level of Rune Mastery increases chance of success by 50% which is also increased by INT and STR. Allows you to craft Runstone Turisus, Isia, Hagalas, Urj, Nosiege and Verkana
1 0 0 Increases Rune Knight’s INT by 1 and duration of runestones by 10%
2 0 0 Increases Rune Knight’s INT by 2 and duration of runestones by 20%
3 0 0 Increases Rune Knight’s INT by 3 and duration of runestones by 30%
4 0 0 Increases Rune Knight’s INT by 4 and duration of runestones by 40%
5 0 0 Increases Rune Knight’s INT by 5 and duration of runestones by 50%
6 0 0 Increases Rune Knight’s INT by 6 and duration of runestones by 60%
7 0 0 Increases Rune Knight’s INT by 7 and duration of runestones by 70%
8 0 0 Increases Rune Knight’s INT by 8 and duration of runestones by 80%
9 0 0 Increases Rune Knight’s INT by 9 and duration of runestones by 90%
10 0 0 Increases Rune Knight’s INT by 10 and duration of runestones by 100%
Sink or Swim
Level Cast Time CD SP Description
1 0 1 32 Reduces MDef to 0. Each point of MDef lost increases M.Atk by 0.3 . Effect lasts 30s.
2 0 1 34 Reduces MDef to 0. Each point of MDef lost increases M.Atk by 0.6 . Effect lasts 30s.
3 0 1 36 Reduces MDef to 0. Each point of MDef lost increases M.Atk by 0.9 . Effect lasts 30s.
4 0 1 38 Reduces MDef to 0. Each point of MDef lost increases M.Atk by 1.2 . Effect lasts 30s.
5 0 1 40 Reduces MDef to 0. Each point of MDef lost increases M.Atk by 1.5 . Effect lasts 30s.
6 0 1 40 Reduces own M.Def to 0, each point of M.Def lost increases own M.Atk by 1.5 while also reducing 2% of own Max HP and increasing M.Atk by an extra 1% for 30 sec
7 0 1 40 Reduces own M.Def to 0, each point of M.Def lost increases own M.Atk by 1.5 while also reducing 4% of own Max HP and increasing M.Atk by an extra 2% for 30 sec
8 0 1 40 Reduces own M.Def to 0, each point of M.Def lost increases own M.Atk by 1.5 while also reducing 6% of own Max HP and increasing M.Atk by an extra 3% for 30 sec
9 0 1 40 Reduces own M.Def to 0, each point of M.Def lost increases own M.Atk by 1.5 while also reducing 8% of own Max HP and increasing M.Atk by an extra 4% for 30 sec
10 0 1 40 Reduces own M.Def to 0, each point of M.Def lost increases own M.Atk by 1.5 while also reducing 10% of own Max HP and increasing M.Atk by an extra 5% for 30 sec

 


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